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Four Points To Consider Before Launching A Gaming Start-Up

If you have clicked on this article, it’s probably because you are looking for tips when it comes to launching a gaming start-up. To help you on your adventure and have a company that will have you working with ease, this guide has been created to recommend four key points to bear in mind before launching a gaming start-up. Read on now in order to learn all about it. 

Have an Original Concept

There are countless gaming start ups out there, ranging from the legacy titles that produce water-cooler AAA games to smaller app developers. This means that it can be very difficult to stand out from the crowd. While you may be inspired by the look and layout of other games, you shouldn’t simply by copying their success but instead, you must build a model that is truly unique. This can either be in the storyline — representing new characters people haven’t seen before — or in the gameplay, offering a way of playing that people haven’t encountered previously. 

Bear in Mind It’s A Lot of Work

Gaming start-ups are not built in a day. Modern PC or console games usually take around three to five years to complete. Even when they are complete, they can be beset with a whole variety of bugs that can cause a game to completely fail: just look at the botched launch of Cyberpunk 2077 — a game that was previously vaulted to be the next big AAA experience but ended up being the laughing stock of the entire gaming world. When realizing that you need to spend so long on creating the game, you should make sure that your budget can cover the entire period, especially as you may not be making any money during that time. 

Lots of Processing and Graphics Power

If you think that simply hosting a large AAA game on your computer needs storage space of around 200GB, as well as powerful graphics and processing cards, then creating the game needs a whole lot more power and space than that. You should factor into your budget the number of tools you will need to actually complete the game correctly. One solution to save money on this is to use the power of cloud computing, allowing you to store many of these processes online instead of locally on your own computers. 

Prepare For Long Hours 

When getting ready for a launch of a game, you should be prepared for the long and torturous crunch hours, often a controversial point within the games industry. Whether you are the CEO of the company or merely a developer, it is not uncommon to work 100 hour weeks, putting an exceptional burden on your mental and physical health, and even fracturing your relationships with others. Make sure that you have both the fortitude to see the project through to the end and the budget to compensate workers for any included overtime they might acquire.

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